Echoes of Hearts — limited event scenario
An event scenario tied to a co-op puzzle dungeon. Quest chain rolls out progressively from Day 1 to Day 7. Entry requires completing the main quest 'Peaceful Days'.
Quest chain & NPC
- Entry condition — Main quest 'Peaceful Days' completed.
- NPC — Talk to Turan via the 'Go to NPC' button inside the [Event Scenario - Echoes of Hearts] tab to register.
- Quest rollout — Event quests open progressively from Day 1 to Day 7.
- Full completion reward — Farewell to Singleness Token x160, Gold x400,000, Special Mastery EXP x40, Special Reinforcement Stone x40, Special Refining Stone x40, plus the [Title] 'Without Any Help'.
Temple of Love — event dungeon
- Format — Solo or 2-player co-op. Puzzle and mechanic resolution focus.
- Difficulties — Normal / Hard / Nightmare / Hell.
- Heart Key resource — Up to 20 keys per day to open reward cubes. Resets daily at 08:00 UTC+1.
- Drop — Farewell to Singleness Tokens + Gold on dungeon completion.
- Party Finder — [Group Search] is enabled on Temple of Love (the first content to receive the feature, ahead of broader rollout).
Mission rewards (event period total)
- Encounter Mission completion — Farewell to Singleness Token x1,360.
- Love Mission completion — Farewell to Singleness Token x500 + Stellar Fragment x1,000.
Exchange Shop — Farewell to Singleness Tokens
- [Grimoire] 『100 Ways to Win at Love』 — x1 — event-exclusive Grimoire weapon.
- [Longsword] Aiming for Your Heart! — x1 — event-exclusive Longsword.
- [Earrings] 100-Day Earrings (Never Used) — x1.
- [Necklace] 100-Day Necklace (Never Used) — x1.
- [Ring] 100-Day Ring (Never Used) — x1.
- Classic Hero Pull Ticket — x5.
- Tailor's Sewing Needle — x10.
- Master Tailor's Sewing Needle — x2.
- Platinum Ingot — x30.
- Gold — x100,000 — daily exchange cap.
14-day Login Event — 140 Classic Hero Pull Tickets
A 14-day daily-login event is live in parallel with the Version 1.4 maintenance. Claim every day to accumulate up to 140 Classic Hero Pull Tickets over the full window — a meaningful injection of pulls into Classic banners for any guardian logging in daily.
- Format — Daily login → claim the day's slot in the event UI. Stacks if you miss a day, depending on how Netmarble configured the catch-up rules (check in-game for the exact behaviour).
- Total reward — 140× Classic Hero Pull Ticket across the 14 days (~10 tickets / day on average).
- Why it matters — These are the same tickets used by the Classic Hero banners — the supply boost is significant for Classic pulls compared to the limited-banner currencies.
To the Top — Ranking pre-season
Parallel limited event that wraps around the brand-new Ranking system. Pre-season opens leaderboards across three competitive surfaces. Entry condition: complete the main quest 'HP Restored!'
Ranked content surfaces
- Boss Challenge — [Abyss] 「Corrupted」 Ancient Dragon.
- Dungeon — [Abyss] Deep Spider Nest.
- Timespace Junction — Sector 3 (opens after the 21/05 maintenance) and Sector 4 (unlocks 27/05 at 08:00 UTC+1).
- Group play — Records set while in a party DO NOT count toward the Leaderboard. Solo runs only.
- Mid-run quit penalty — Leaving Boss Challenge, Dungeon or Timespace Junction after completion but before validation forfeits the score.
- Tiebreakers — Identical completion times share the same displayed rank. Exact ordering uses the hidden detailed timer + team Combat Power.
- Existing records — Previous Dungeon and Boss Challenge completion records are RESET at the start of pre-season.
- Access — Bulletin board in Liones Castle East Quarter, or the [Ranking Mission - To the Top] event tab. A Ranking button is added to the home screen of each ranked content.
Mission rewards
- Daily missions — Battlefield Master Token x40 per day max.
- Weekly missions — Battlefield Master Token x200 per week max.
- Season missions — Battlefield Master Token x720 (full event period total).
- Reset — Daily at 08:00 UTC+1; weekly Mondays at 08:00 UTC+1.
Exchange Shop — Battlefield Master Tokens
- [Other] Brilliant Engraving Seal — x1.
- [Other] Engraver's Sewing Scissors — x3.
- [Other] Remnants of the Rift — x5.
- [Equipment Growth] SSR Magic Crystal Shard — x3.
- [Shared Mastery Growth] Special Mastery EXP — x50.
- [Resource] Classic Hero Pull Ticket — x5.
- [Resource] Stellar Fragment — x500.
- [Reward Chest] Cube Key Set — x10.
- [Other] Hero Token — x5.
- [Resource] Gold — x100,000 — daily exchange cap.
New content — Timespace Junction expansion & craftables
Beyond the events, Version 1.4 permanently expands Timespace Junction with two new sectors and adds a substantial batch of craftable items, weapons, accessories and pets.
Timespace Junction — Sectors 3 & 4
- Sector 3 — Unlocks after the 21/05 maintenance.
- Sector 4 — Unlocks 27/05 at 08:00 UTC+1.
- Boss spawn behaviour — After entering Sectors 3 and 4, the boss now spawns immediately when the challenge starts (no walk-in).
- UX — Completing, dying, or voluntarily leaving Timespace Junction now returns to the main Timespace screen instead of the dungeon screen. World map icon changed from generic dungeon to a dedicated Timespace icon.
New craftable pets
- Pet Spider — Craftable pet.
- Baby Banakro — Craftable pet.
- Friendly Giant Bird — Craftable pet.
- Shy Moss Ball — Craftable pet.
- Plus 1 new capturable pet — Officially announced but not named in the patch notes.
New craftable consumables
- Red Demon Meat — Cooking material.
- Gray Demon Meat — Cooking material.
- Ancient Dragon Meat — Cooking material.
Breath of Glory — craftable weapon set (12 divisions)
- Coverage — Longsword, Greatsword, Dual Swords, Staff, Wand, Grimoire, Gauntlets, Axe, Nunchaku, Sword and Shield, Rapier, Lance — one weapon per playable division.
Breath of Glory — weapon icons
Longsword
Greatsword
Dual Swords
Staff
Wand
Grimoire
Gauntlets
Axe
Nunchaku
Sword & Shield
Rapier
Lance
Cursed Pulse — craftable accessory set
- Pieces — Earrings of Cursed Pulse, Necklace of Cursed Pulse, Ring of Cursed Pulse.
Crafting workbench QoL
- Subcategories added — The workbench crafting categories now expose finer subcategories for easier filtering of the larger catalog.
Systems & QoL — Combat Support, Region Chat, Translation, Respawn
Several system-wide quality-of-life additions land in this patch. Mobile gets a hands-free Combat Support Mode, region chat is unlocked across the board with auto-translation hooks on chat / profile / Party Finder, and elite/zone boss respawn timers are reduced after reward cube pickup.
Combat Support Mode (mobile-only at launch)
- Location — [Settings] → [Other] toggle, and a dedicated button just above the camera-lock button on the in-game screen.
- Toggle behaviour — Real-time ON/OFF only works when the target-lock camera is active. Activating Combat Support also activates camera lock; deactivating camera lock also deactivates Combat Support.
- Effect — When Combat Support + target lock are both ON and the player is idle, normal/special attacks, normal skills, and enemy pursuit auto-trigger.
- Other platforms — Sequential rollout planned. No date given.
Region chat & auto-translation
- Region chat — Region chat is now unlocked — players can post text in it.
- Auto-translation surfaces — Region chat, Guild chat, Whisper, Profile presentation, and Party Finder (group description).
- How it works — Tap the translate button on a message or profile that needs translation. On controller, select the message and press the translate button shortcut. Translation may fail intermittently — the button re-appears on failure.
- Settings — Set the target language via [Settings] → [Language] → [Translation].
Elite & zone boss respawn
- Faster respawn — After killing an elite or zone boss and picking up the reward cube, the timer until the boss respawns is reduced.
Audio assistance
- New option — [Settings] → [Volume] → [Audio Assistance (for visually impaired users)] — accessibility audio cues.
Controller & language settings
- [Controller] — Vibration / Vibration intensity options added.
- [Language] — Translation option added.
Dungeons & Boss Challenge QoL
- Death before boss room (party) — If a party member dies before entering the boss combat area, they now respawn at the distortion point and can enter the boss area — instead of respawning where they died.
- Reset on dungeon entry — Skill cooldowns, revive points, magic gauge and certain hero buff effects are now reset when starting a dungeon or Boss Challenge.
- Retry button — A [Retry] button is added to immediately re-attempt a Boss Challenge after dying.
Convenience tweaks
- Out-of-cube-keys flow — If you run out of Cube Keys during play, you can now use Cube Key Set bundles from your inventory directly to refill.
- Out-of-mastery-mat flow — If you run out of mastery materials, you can now consume Mastery Material Set bundles from your inventory directly.
- Shop hides maxed bundles — Limited-purchase bundles in [Shop] → [Bundles] are now hidden once you reach the maximum purchase count.
- Friends list — Offline status display in the friends list is now more intuitive.
- On-screen notices — Top-of-screen notice position adjusted so it no longer covers boss HP or the Deluge gauge.
Trade & exchange tweaks
- Vanya / Fairy King's Forest exchange shops — Seal exchange items updated. Before: Broken Harpy Feather. After: Intact Harpy Feather.
- Hawk (Glorious Mustache) pet — Now charges element stones when using its skills.
- Hawk Pass — 4 season mission conditions softened — 「Corrupted」 Warden Orgot / 「Corrupted」 Ancient Dragon / Galland of 「Truth」 / The Capital of the Dead — clear condition relaxed from 'Hell difficulty' to 'Hell difficulty or higher'.
Balance — Heroes & main quest tuning
A short list of intentional balance changes. The headline is the Griamore Shield Barrier coefficient correction; main-quest elites and bosses get an attack reduction across the board.
Other hero changes
- Daisy — Special Attack hitbox area increased on her Sword-and-Shield weapon 'Daisy and Domby'.
- Main quest tuning — Attack values of certain elite monsters and bosses encountered in the main story have been reduced.
Hero bug fixes
- Escanor (Axe) — Fixed the combined attack failing to trigger intermittently despite valid use.
- Escanor (Greatsword) — 'Solar Impact' Special Attack — fixed the debuff effect failing to apply on the second hit.
- Clotho (Staff) — Fixed 'Dimensional Enhancement' crit chance / crit damage buff lingering when it should expire. Fixed those buffs incorrectly applying to other heroes during the Clotho Trial Event - Staff.
- Drake — Fixed certain treasure chests not appearing on the map when using Drake's 'Treasure Detection' adventure skill.
- Engraved equipment — Fixed HP being reduced after equipping then unequipping certain engraved gear and reconnecting.
- Crit damage — Fixed crit damage not applying intermittently when the hero's crit damage stat was low.
Selected bug fixes — main quest, UI, platforms
A condensed list of player-impact fixes. Full list available in Netmarble's official patch notes.
Main quest blocking issues
- Act 13-20 'Between the Hammer and the Anvil' — Camera perspective display issue fixed.
- Act 8-22 'You Called the Exterminator?' — Hawk (Tyrant Dragon) pet skill unusable during this quest — fixed.
- Act 3-B-33 'Dragon Heart' — Dragon Heart object becoming non-hittable in certain situations — fixed.
- World Level 4 transition — Intermittent inability to advance to World Level 4 — fixed.
Map & terrain
- My Little Indulgence zone — Treasure chest unlock via fire mechanism stuck — fixed.
- Ferzen Mines — Abnormal terrain element display — fixed.
- Capital of the Dead via Tala Village portal — Camera perspective issue on dungeon entry — fixed.
- Codex purge — Some unused or unobtainable monsters and items are now removed from the Codex.
UI
- Crafting screen — Showed up post-animation when accessing [Engrave] after a forced quit during the passive-level animation — fixed.
- Clotho - Enigmatic Aid banner — Rate info display issue — fixed.
- Hauser costume list — Uncraftable costumes appearing in the list — fixed.
- Weapon level 50 — Level-up result screen not displaying (audio only) — fixed.
- Profile achievements — Mismatch between profile achievement progress and the [Achievement] menu count — fixed.
- Charge gauge UI — Display issue in certain situations — fixed.
- Pet button UI — Intermittently not displaying while swimming in certain locations — fixed.
Mobile platform
- Camera-lock movement — Intermittent screen stutter when moving with target lock active — fixed.
- Mouse during touchpad use — Mouse remained usable during touchpad input — fixed.
- Clotho Staff Ultimate — Base-attack hold interrupted after using 'Dimensional Domination' — fixed.
- Zoom in/out — Not working correctly in certain situations — fixed.
PlayStation 5
- Act 13-8 'A Panicked Cry' — Certain graphics improved during this main quest progression.
Misc
- Fishing transition — Some success-transition graphics improved.
- Mobile mining pet — Skill action time and attack detection area improved on the Mobile Mining Extraction Machine pet.
- Graphics quality setting — Inability to change on certain devices — fixed.
- Camera angle transparency — Some decor elements failing to become transparent under certain camera angles — fixed.
Shop ordering changes
- 'Quick Equipment Development Bundle' — Moved to [Growth] → [Special].
- Display order — Adjusted in [Special] and [Growth] tabs.
Sources
Patch information is sourced from Netmarble's official announcements for 7DS: Origin.