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End-Game · Version 1.5 · June 4, 2026

Taranis's Sanctuary — Version 1.5 Weekly Raid

Weekly raidCo-op · up to 5Abyss onlyDedicated key~1,000 Star Fragments / weekConqueror's Path

Taranis's Sanctuary is the centrepiece of Version 1.5's new content — the game's first weekly co-op raid and a new top-tier Star Fragment source. It reinforces the old dungeon structure (clear elite bosses on the way to a final boss) but on a weekly cadence instead of a daily grind.

8Chessboard pieces
Wind + IceEvery piece is weak
Up to 5Co-op players
~1,000Star Fragments / week

By

Taranis & the chess pieces — boss roster

Taranis
Raid boss · namesakeTaranis

Taranis is the raid's named boss — his dictionary illustration is in the game data and he is the listed source of the Greedy Ruler reward set. The fight itself is played out on his chessboard: the statted enemies you actually clear are the board pieces below. The game does not ship a separate Taranis stat block, so we chart the pieces, not invented numbers.

Every enemy on the board, read live from the game's monster data. The Elite pieces are the heavy fights; the Normal pieces are the board adds. All eight share the same Wind + Ice weakness — build your damage core around it.

PieceRoleHPWeakness
Black Lady BishopBoss piece8,191,470Wind / Ice
Black RookBoss piece6,582,432Wind / Ice
Black QueenBoss piece6,319,134Wind / Ice
Black KingBoss piece6,088,749Wind / Ice
White KnightBoard add5,485,360Wind / Ice
Black KnightBoard add1,691,320Wind / Ice
Black PawnBoard add292,553Wind / Ice
Black Lady PawnBoard add234,042Wind / Ice

HP shown is the base monster value from the data files; the raid's Abyss tuning and exact drop tables are folded in here as the game ships them.

New end-game · Version 1.5

What Taranis's Sanctuary is

The raid is the new top-tier content of 1.5 and the new weekly Star Fragment faucet. Unlike the daily dungeons, it runs on a weekly cadence: you clear it for a capped weekly reward rather than grinding it repeatedly.

At a glance

  • TypeWeekly co-op raid — the first of its kind in 7DS: Origin.
  • PlayersCo-op for up to 5 players.
  • DifficultyAbyss only — there is no lower difficulty tier for the raid.
  • StructureClear elite bosses on the way to the final boss, the same shape as the old dungeons but on a weekly schedule.
  • Mission track'Conqueror's Path' — a dedicated raid mission track.
Format · official

How the raid works

The raid uses its own entry economy, separate from the rest of the game's content.

Entry & cadence

  • Weekly, 2 clearsNot a daily. You can claim rewards up to twice per week.
  • Dedicated keyThe raid uses its own dedicated key. Cube keys do not apply here — they cover field bosses, dungeons and the Boss Challenge boss, but never the raid.
  • Co-opBuilt for a full party of up to 5 players; the board gimmicks are tuned around a coordinated group.
The fight

The chess boss

A giant chessboard with destructible pieces and positional gimmicks.

The final boss is what the community is calling the 'chess boss'. The encounter takes place on a giant chessboard: it has destructible board pieces and positional gimmicks shown in the broadcast — for example, standing inside a blue cylinder. It is clearly designed for a coordinated 5-player party rather than a single carry.

The board pieces are real, fully-statted enemies in the game data — the boss roster above lists every one of them, straight from the monster files. Every piece is weak to Wind and Ice, so a Wind/Ice damage core is the natural pick for the run.

What was shown

  • Chessboard arenaThe fight plays out on a giant board with destructible pieces — the Black/White King, Queen, Rook, Bishop, Knights and Pawns.
  • Positional gimmicksParty-wide mechanics that depend on where you stand — e.g. standing inside a blue cylinder during the demo.
  • Multi-stageElite pieces (Bishop, Rook, Queen, King) are the heavy fights; the Normal pieces (Knights, Pawns) are the board adds.
Payout

Rewards — the weekly Star Fragment faucet

The raid is the new weekly Star Fragment source on top of the existing ones.

What you get

  • Star FragmentsRoughly 500 Star Fragments per clear, twice a week — about 1,000 Star Fragments weekly.
  • Conqueror's Path (Raid Missions)The raid mission track pays Hero Pick Up draw tickets, regular Hero draw tickets, engraving seals and key bundles.
Strategy · from the broadcast

Team & gear — the burst-accessory payoff

The raid was shown alongside the 1.5 burst-accessory set and Merlin's kit, and the two are a natural fit.

What the demo highlighted

  • 5-piece burst accessory setThe burst accessory set shown enables a roughly 1,000 Tag-gauge spam loop.
  • Merlin synergyThat Tag-gauge loop is a natural fit for Merlin's Tag-switch hits, which reached around 1.5M in the demo.
  • Built for a partyPositional gimmicks and destructible pieces reward a coordinated group over a lone hyper-carry.
Context

The dungeons that became raids

Taranis's Sanctuary is the first of a planned shift: three existing dungeons close in 1.5 and are set to return reworked into this raid format.

What changed

  • Three dungeons closeDeep Spider Nest, Ferzen Mines and The Capital of the Dead temporarily close for renewal.
  • They return as raidsThe closed dungeons are not gone — they will come back reworked into the raid format, like Taranis's Sanctuary.
  • Capital of the Dead in the meantimeWhile closed, The Capital of the Dead becomes elite-monster farming content with adjusted difficulty and rewards.
  • Rewards fold into Boss ChallengeOld dungeon rewards (accessories, Star Guardian engraved materials, boss armor sets) are added on top of existing Boss Challenge drops — one clear now pays out both.
Data transparency

Where the boss data comes from

Sources

Patch information is sourced from Netmarble's official announcements for 7DS: Origin.