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FireFire / Holy · Human

Escanor

SSRAll patches

A member of The Seven Deadly Sins bearing the mark of Pride. He wields the magic "Sunshine" and is fragile at night, but grows incredibly strong during the day, especially around noon.

AxeAxeGreatswordGreatswordShieldShield

Rift in TimeBy distorting time and space, stats are no longer affected by time.

Field

World passive

Rift in Time

By distorting time and space, stats are no longer affected by time.

Kit

Skills

Tier list →

Escanor fights with 3 weapons — each one swaps the whole skill set, element and role. Pick a weapon to see its kit.

Merciless Cleave

Normal Attack

Merciless Cleave

Range

700

Inflicts damage equal to 202% of Attack.
Condensed Sun

Special Attack

Condensed Sun

Cooldown

13.5s

Magic Cost

48

Range

1000

Immune to Reactions and decreases damage taken by 30% while the stance is maintained.Inflicts damage equal to 150% / 170% / 202% of Attack based on the charge level.A fully charged attack on an enemy with Fire Burst activated inflicts additional damage equal to 17% of the hero's remaining HP.
Prideful Line

Normal Skill

Prideful Line

Cooldown

15s

Magic Cost

135

Range

1000

Inflicts damage equal to 279% of Attack, then additionally gains 2 Sunspot stack(s) for 20 sec. (Max: 12 times)※ Sunspot: Increases Fire damage by 3% and the hero's Max HP by 1.5% for every 1 stack(s). At max stacks, removes Sunspot and gains Flare for 15 sec.※ Flare: Restores 10% of Max HP the first time the effect is granted. Increases Fire damage by 50% and the hero's Max HP by 25%, and decreases damage taken by 20%. Gains Fading Sun for 10 sec when Flare is removed.※ Fading Sun: Decreases the hero's Max HP by 25% while keeping the same remaining HP.
Sun's Arrival

Tag Skill

Sun's Arrival

Magic Cost

225

Range

1000

Inflicts damage equal to 138% of Attack.
Cleansing Fire

Ultimate Attack

Cleansing Fire

Cooldown

10s

Range

1000

The first hit inflicts damage equal to 397% of Attack, and additional damage equal to 30% of the hero's remaining HP when attacking an enemy with Fire Burst activated.The attack consumes all Magic Points, increasing damage by 50% to 350% depending on points used.Afterward, inflicts damage equal to 2% of Attack to enemies in range every 0.2 sec for 2 sec.Using a Combined Attack with the hero's Ultimate Move as the base increases the hero's Max HP by 30% for 20 sec.
Sunspot Explosion

Passive

Sunspot Explosion

Gains 1 Sunspot stack(s) for 20 sec when attacking an enemy without Flare or Fading Sun active. (Max: 12 times)※ Sunspot: Increases Fire damage by 3% and Max HP by 1.5% for every 1 stack(s). At max stacks, removes Sunspot and gains Flare for 15 sec.※ Flare: Restores 10% of Max HP the first time the effect is granted. Increases Fire damage by 50% and the hero's Max HP by 25%, and decreases damage taken by 20%. Gains Fading Sun for 10 sec when Flare is removed.※ Fading Sun: Decreases the hero's Max HP by 25% while keeping the same remaining HP.
Per weapon

Potentials

Each weapon has its own 10 potential tiers — stat bonuses and skill upgrades. Pick a weapon, then a tier.

Tier 5

Escanor's Potential Point

The Ultimate Move's final strike inflicts damage equal to 25% of Attack + 2% of the hero's remaining HP to enemies in range every 1 sec for 5 sec. Increases the hero's Fire damage by 5% every 1 sec for 20 sec while in range. (Max: 5 times)

Attack

+15%

Defense

+12%

HP

+5%

Ultimate Skill

Cleansing Fire

The first hit inflicts damage equal to 397% of Attack, and additional damage equal to 30% of the hero's remaining HP when attacking an enemy with Fire Burst activated. The attack consumes all Magic Points, increasing damage by 50% to 350% depending on points used. Afterward, inflicts damage equal to 2% of Attack to enemies in range every 0.2 sec for 2 sec. Using a Combined Attack with the hero's Ultimate Move as the base increases the hero's Max HP by 30% for 20 sec.

About Escanor — full skills, stats & data reference
About this page — full reference & FAQ